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Human Performance Modeling and Rendering via Neural Animated Mesh
We present a novel learning-based, video-driven approach to generate dynamic facial geometry along with high-quality physically-based textures including pore-level albedo,specular and normal maps for production.
ACM Transactions on Graphics (Proc. of SIGGRAPH Asia), 2022.
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Video-driven Neural Physically-based Facial Asset for Production
We present a novel learning-based, video-driven approach to generate dynamic facial geometry along with high-quality physically-based textures including pore-level albedo,specular and normal maps for production.
ACM Transactions on Graphics (Proc. of SIGGRAPH Asia), 2022.
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SCULPTOR: Skeleton-Consistent Face Creation Using a Learned Parametric Generator
We present SCULPTOR, a novel parametric facial generator, which jointly models the skull, geometry and appearance to create and facial features that define a character and maintain physiological soundness.
ACM Transactions on Graphics (Proc. of SIGGRAPH Asia), 2022.
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Artemis: Articulated Neural Pets with Appearance and Motion Synthesis
We present ARTEMIS, a novel neural modeling and rendering pipeline for generating ARTiculated neural pets with appEarance and Motion synthesIS, for real-time animation and photo-realistic rendering of furry animals.
ACM Transactions on Graphics (Proc. of SIGGRAPH), 2022.
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NIMBLE: a Non-rigid Hand Model with Bones and Muscles
We present NIMBLE, a novel parametric hand model that includes the missing key components, bringing 3D hand model to a new level of realism, learnt from a MRI dataset with detailed annotation on joint, bone and muscles.
ACM Transactions on Graphics (Proc. of SIGGRAPH), 2022.
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Mutual Adaptive Reasoning for Monocular 3D Multi-Person Pose Estimations
We propose to leverage the mutual benefits of both these subtasks. Within the framework, a robust structured 2.5D pose estimation is designed to recognize inter-person occlusion based on depth relationships.
ACM International Conference on Multimedia (ACMMM), 2022.
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[Arxiv]
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NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions
We propose NeuralHOFusion for volumetric human-object capture and rendering using sparse consumer RGBD sensors, which marries traditional non-rigid fusion with recent neural implicit modeling and blending advances.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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Fourier PlenOctrees for Dynamic Radiance Field Rendering in Real-time
We present a Fourier PlenOctree (FPO) technique for neural dynamic scene representation, which enables effi cient neural modeling and real-time rendering of unseen dynamic objects with compact memory overload.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputs
We present a neural free-view synthesis approach for general dynamic humans using only sparse RGB streams, which efficiently optimizes a more generalizable radiance field on-the-fly for unseen performers in an hour.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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LiDARCap: Long-range Marker-less 3D Human Motion Capture with LiDAR Point Clouds
We propose the first monocular LiDAR-based approach for marker-less, long-range 3D human motion capture in a data-driven manner using a new LiDARHuman26M dataset with rich modalities and ground-truth annotations.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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HSC4D: Human-centered 4D Scene Capture in Large-scale Space Using Wearable IMUs and LiDAR
We present a Human-centered 4D Scene capture method to accurately and efficiently create a dynamicdigital world using only body-mounted IMUs and LiDAR.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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STCrowd: A Multimodal Dataset for Pedestrian Perception in Crowded Scenes
We propose a new multimodal dataset with diverse crowd densities, multiple scenes, various weather, and different human poses, which can facilitate many perceptio tasks like detection, tracking, and prediction.
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2022.
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Anisotropic Fourier Features for Neural Image-Based Rendering and Relighting
We present an anisotropic RFF mapping scheme for a range of neural implicit image-based rendering and relighting tasks, which improves the performance by taking the RFF mapping into the new anisotropic realm.
Proceedings of the the Association for the Advance of Artificial Intelligence (AAAI), 2022.
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RobustFusion: Robust Volumetric Performance Reconstruction under Human-object Interactions
We present a robust volumetric performance reconstruction approach from a single RGBD stream, which solves the challenging ambiguity and occlusions under human-object interactions without pre-scanned templates.
IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI), 2022.
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[Project Page (Coming soon)]
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